[GAMEPLAY] PROJECT: Jhin auto attacks VFX and SFX bugs

Naggeling·8/1/2019, 5:08:00 PM·2 votes·1,182 views

Hey Riot, I have been playing Jhin for a long time. I have 80k Mastery points with the champion. I have recently acquired the PROJECT: Jhin skin and I would like to express my feedback. All of Jhin's skins (and vanilla) have very distinct sound effects for the basic attacks that help the player distinguish between the shots. I got used to hearing when my 4th shot is available without the need to actually look at my character with the vanille skin. Specifically on the Project skin, the sound of the fourth shot (when the fourth shot is available) is almost indistinguishable and it makes the gameplay somewhat different than with the vanilla skin. I would also like to say that with the PROJECT skin it is easier to cancel auto attacks (clicking away after clicking something to auto attack it) than it is with the vanilla and it happened to me several times that I cancelled an auto attack before it got off (when in the vanilla skill, as my muscle memory is used to, the auto attack would not have been cancelled). The above regarding the ease of cancelling auto attacks also applies to Neeko's 3rd (W) shot (It is easier to cancel Neeko's 3rd W attack than her normal auto attacks). Jhin

I hope you read this ticket with an open mind and and consider my opinion. I have less fun playing PROJECT Jhin than vanilla skin and I feel sad since the skin is incredible.

0 Comments