12 Comments

The Poetic Zed2 votes

Not a bug. You dashed through xin over the wall. Just bad luck zed happened to be there.

Paero1 votes

if that was the case, why did my attack animation start that quickly?

Inquizelus1 votes

{quoted}

if that was the case, why did my attack animation start that quickly?

When you cast Q after your E, it's queued while you're in the middle of the E animation. So no matter where you end up, you'll always spin.

The Poetic Zed2 votes

Not sure what you mean? From what I'm seeing, you dash through xin, press q to do the knockup (presumably meant for xin), and then it cuts out

Paero1 votes

because i was targeting xin, yet i was able to dash straight to the zed even though I couldn't see him

AlphaKappaPika2 votes

{quoted}

because i was targeting xin, yet i was able to dash straight to the zed even though I couldn't see him

mate you can clearly see that xin does have the dash indicator marker that tells you when you can dash to him again, while zed does not, which means that you did not dash to zed, just through the wall into zed. your own clip proves that it is not a bug.

Paero1 votes

so I infact dashed through xin and over a wall straight onto zed, so even if zed wasnt there, I still would have dashed over the wall (I didn't know you could do that)

I play yas once in a blue moon, never seen this happen, therefore it looked like a bug to me

better to report it and be proven wrong than to not report it even though it be

Inquizelus2 votes

And yeah it's not a bug. It's intended. Your dash will ALWAYS go full distance. Since the edge of the range circle was closer to the other side of the wall, you went through it.

Paero1 votes

makes sense, zed just happened to be directly in the line making it appear I dashed straight to him when I didnt

Inquizelus1 votes

Why is it not on YouTube

Paero1 votes

its straight from my playstv account

Princess Emma1 votes

Mobility attracts mobility

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