[Gameplay] Jarvin acting like Spiderman (aka Jarvin getting stuck in/against walls)
Recently in games, I've found myself as Jarvin getting stuck in/beside walls. Note I've played a lot of Jarvin since his release, and I can't remember this ever occurring before.
After an E->Q combo near a wall, Jarvin gets stuck in place until his demacian standard disappears. This isn't a pathing issues, as I am unable to move any where. Last night this occurred twice, in a game. Once in the banana bush near dragon at the curved end part of the wall. In this instance I was going over the wall to escape their jungle. The second occurrence happened on the outside on the outside wall of the blue wraith camp. In this instance I was going down the lane away from the purple side. This is a very annoying bug as while being stuck I can't move, but can still be targeted by allies and enemies.
Probably worth mentioning that though I believe this has gotten worse since patch 5.1 (as once again I've played a lot of Jarvin and only have recently seen it happen) this might have to do with his Demacian Standard seemingly gaining mass in the new map. This is easily noticeable at jungle camps where you can actually use the Demacian Standard and creep block to prevent the monsters from being able to reach you to attack (but you can attack with your slightly longer aa range). This is most commonly reproducible at red buff where a properly placed Demacian standard will get red stuck behind it and the two smaller monsters.