[GAMEPLAY] Poppy Ranged Recall Bug

Duomis2k13·1/28/2016, 9:44:01 PM·1 votes·769 views

Hello, so yesterday i stumbled up on a bug or something familiar. I was playing Ranked with Malphite as Top, and the enemy team had a Poppy, which was Top against me. Since we entered mid-game, me and my team grouped up Mid Lane and started fighting, we broke all the turrets in mid except the inhibitor turret, but all of us were low on HP so we decided to recall. I was recalling in mid, not far from the enemy mid-inhibitor turret, when the Enemy Poppy came up and shot her ranged ability at me, which in the meantime, i was recalling but it did not stop the recall. I am aware that it does damage, but it failed to stop the recall, and i had no idea if that was a game error, or was it just that i had enough armor to absolutely dodge the damage? (not sure if it's possible) All i know that she hit me, i repeat that i HAVE NOT tested this in a custom game, and i am not certain if it was only a one-time bug, but it certainly happened, and her ranged ability FAILED to stop the recall, even though ANY incoming hits should stx. it. Rito, pls fix.

3 Comments

Zombiemaster1/28/2016, 11:17:50 PM2 votes

Another question is, was your passive shield up? If a champion is recalling and they have any sort of shield, dealing damage to them won't stop their recall if it only damages the shield. You have to break through the shield and damage their actual HP to stop it.

I don't know if this is intended by Riot, but it's been like this for some time now.

xSleepy1/28/2016, 9:49:54 PM1 votes

did it hit you right at the end of recall? you actually don't stop a recall if it happens around the very last .1 sec of the recall. not sure if it's actually .1 sec, but it's definitely a thing