Aatrox [GAMEPLAY] bugs

Bulletdive·8/30/2016, 5:16:27 PM·1 votes·350 views
  1. This one is the most annoying and longest present so it should enjoy priority. Can be reproduced easily by activating Massacre right before you get suppressed and then die or just pressing R the instant your health drops to 0. Sometimes you can catch a glimpse of the particles and hear the sound effect of the ult without it going on cooldown or damaging anyone in the vicinity (this stands true for the 'right when you die' scenario). The result is a permanent state upon respawn which has Aatrox's sword enlargened and this looks as out of place as it can get, can only be reset by ulting under normal circumstances. I'm assuming this bug is spread among all his skins given that I experienced it with both Sea Hunter and Justicar.

  2. This one seems to be a cosmetic one, except I'm not 100% sure (later on this). If Blood Price/Thirst is the upcoming auto attack and you land on something with Dark Flight and strike right after, your next basic attack will come out with Aatrox's normal auto animation (swing to the left or right). I am not sure here but it's as if once my Blood Price bonus damage was negated by this and I lost an all in turret dive as a result, look into it if you can but I have to assume I just miscalculated.

  3. The freshest of the bunch. Not much of a problem, it actually even looks somewhat cool albeit doesn't make much sense. If you die with your next auto being Blood Price (so you can't land it anymore, just coming up), after respawn your first auto attack will be carried out by the Blood Price animation without the particles or bonus damage. Interestingly this doesn't seem to happen for Blood Thirst.

That's as much as I had in mind for now, thanks for reading this!

0 Comments