If you aren't drowsy, why would you sleep?
What happened: In a recent game I played against zoe, and decided to build a qss to counteract her annoying sleep bubble. I used qss during the 'drowsy' part of the effect, and it removed the slow and the 'drowsy' effect. Then I still fell asleep after the 2 ish seconds.
How to recreate: Use qss during the 'drowsy' portion of zoe's sleep bubble.
Why this is a problem: This may be working as intended, but it just doesn't make sense thematically or logically. If you aren't 'drowsy' why would you fall asleep in the middle of battle? I think using qss to remove the drowsy effect should prevent the user from falling asleep.