[PATCH 6.11] THRESH HOOK OVER ENTIRE MAP
Somehow
's q hooked
instead of 
Up vote so riot's admin can see this thanks!
Somehow
's q hooked
instead of 
Up vote so riot's admin can see this thanks!
I'm disappointed Thresh didn't take it...
that too
I am disappointed I don't know whether Lee Sin survived... Those damned cliffhangers....
He did survive
No spoilers! I haven't read the book yet! I'd rather see it myself in next week's show. I hope it won't be some filler and they won't move it to another season.
Just like the season 6 finale of the walking dead never forget
Wish this would happen in the LCS
You'd be surprised how often bugs pop up in LCS. FNC vs. SKT at MSI last year had a bug in Game 5, though I can't remember what it was. One of the listed "Memorable EULCS Spring 2016 moments" was a Kindred bug that gave them tons of extra damage for no reason. I don't specifically remember any others, but they have happened.
There was also a bug last year in the LCS where Gragas's Q stopped working in a game - I fdk if that's the game that you were talking about but they had to restart the game from picks and bans.
Forgot about that one. I thought it was at Worlds though, because I remember the eventual Gragas (and Ziggs and Lux) disable severely limiting the jungle champion pool there, further than it already had been.
It was the one where Lee ganked the Kin adc and the kin used e on Lee and the E proc did like 1/4 of Lee's hp, instantly killing him
I remember that one well. I just don't remember which game the Gragas glitch was in.
It was the one game where Mordekaiser and Gangplank weren't banned and the top OP picks. The game could not handle the sheer awesomeness it was going to be and decided to glitch. Gragas proceeded to be played the next match instead of being disabled because he was "popular."
My favorite LCS Bug was when
learned Distortion (
style).
Sej used Arctic Assault over a wall, then instantly popped back over the wall. She had to flash afterwards.
When the E was triggering the third hit % bonus damage, minion attacks were also dealing the increased damage for a very tiny time frame, causing very large damage seemingly from nowhere.
Lee Sin (All): WTF where did that Thresh Hook come from Thresh (All): Calculated
*Tresh triggers Mastery Level 7 emote*
both of these comments made me laugh
I heard the Lee Q is coded so that when he reactivates it, for a split he teleport to a random spot on the map, I read that a while ago and that's what some people believed was causing bugs like this. Can anyone confirm or deny this out my curiosity? Also hasn't this been happening for a few seasons?
I can confirm, I've read about this before. Actually, you can often see Lee Sin (and Rengar) teleporting around the map for a second.
It was happening to Nidalee for a while, I'd see her pop up somewhere on the minimap right as she showed up on my screen.
Same with Graves, whenever you get vision of him, his "Mirror Image" pops up in the place you last saw him for a split second
I'll try to explain my thoughts on how this glitchy interaction works.
First we need to see the scenario in which Lee was during the moment he got hooked.
Here we have an image of the frame where he got hooked.
Second we need to look the the position of Lee Sin, and his target which he used his Q on; Gromp.
Note how during the second phase of Lee Sin's Q he was slightly clipping inside of the Gromp. This is due to him being very close to Gromp, up til the point where the hitboxes touch.
When activating the second Q in this position the game needs to figure out where Lee is supposed to go and land, and because the values are practically the same, considering they are touching eachother, the glitchy stuff occurs. This weird interaction only applies to the scenarios in which Lee Sin tries to use his second Q on a target which is directly next to him.
Next thing we do is look at the angle at which Lee is supposed to be flying. Looking at the video frame from before we can see that the angle should be something along the lines of this. (marked with a red line)
Now imagine this red line, running through the entire map. That line now also is where Lee is during one single instance in the game. He is everywhere where that line is. This means he is at the Red top tower, red side gromp, red side wolves, near second red side mid tower, close to red side Red Buff and near second red side bot tower. Probably easier explained with an image: this line. (excuse the terrible paint job)
Now because Thresh is trying to hook an enemy botlane, his hook is flying out at the time that Lee activates his second Q, this causes Lee to fly into Thresh's hook...
This is why he gets caught and causes him to get stunned by the hook at gromp, considering the dash completes in an instant.
I hoped I explained it well for you to understand my ideas behind this glitchy behaviour.
Rito pls.
So what you're saying is.... spaghetti code?
It doesn't seem like it is a complicated interaction. I think it's mainly that Lee's flying position is a line that extends across the map which causes unintended interactions with other code, according to what Humbreonn is saying.
But eh, yeah I guess it would be spaghetti code, if Thresh can "catch" Lee while flying.
Lee Sin is Barry Allen?
Haha yeah kind of! That would be funny if Lee Sin zoomed across the map in a split second, but was caught by Thresh's hook along the way back.
It doesn't seem to be that, though. If it was, then Lee sin when jumping into an enemy parallel in midlane he would get hit and die by the fountain lazer or at the least get hit by a tower.
You can enter tower range and leave immediately without getting shot. The window is small, but if you're moving as fast as is speculated for the Lee Q, it would do the same.
Oh, yeah. I missed that sorry :P
I heard the Lee Q is coded so that when he reactivates it, for a split he teleport to a random spot on the map, I read that a while ago and that's what some people believed was causing bugs like this. Can anyone confirm or deny this out my curiosity? Also hasn't this been happening for a few seasons?
Is it is true. yasuo windwall works in a similar fashion.
Once a projectile hits the wall, a invisible minion is spawned at a random point that imitialy get hit by the skillshot and that will make the riginals skillshot to disapper
If I had done that I would have went on it 100% even if I knew I was going to die How often do you get to slide across the map as Thresh?
I don't think he knew it would take him across.
Well still, that hook was weird and I would have taken some shit like that either way
I would have, but he may have thought it would just take him to red buff and leave his ADC alone. Maybe it was ranked?
Don't care. Still would have taken it. The LP loss is worth that once in a lifetime chance. You may never get a cross map hook again, but you WILL get your LP back eventually.
Many of us said the hitbox was broken, but did they believe us? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! "The hitbox is fine" they said, "you just need to git gud and doge" they exclaimed.
WOW JUST WOW i would be so pissed if i was lee
if Elise waited to use her Q in spider form Lee would have died.
#koreanadvice.
Bet he didn't see that coming.....
I think thresh hook currently looks for the closest champion model regardless if that was the intended target. This seems sketchy though.
THRESH HOOK! PULL YOU FROM AFAR!
it don't matter where you are
yeah
thresh hook
This was talked about on a Reddit post just a little while and this was the explanation https://www.reddit.com/r/leagueoflegends/comments/4n9j8n/you_may_be_good_at_support_but_youll_never_be/d42c9du
It's not just a random bug and it's not new either(if you look in that thread there's several links to other videos of this happening even as far back as season 2-3. In fact it can happen to any champion that has a dash due to how League handles dashes while already on top of your target.
It reminds me of this classic video:
This is actually a bug that isn't specific to Thresh. I have seen it happen with Amumu and Blitz before. but, this happens extremely rarely