Certain monsters can get stuck to baron if Syndra throws them in specific spots
Was messing around in practice tool with Syndra and discovered that there are spots around baron where certain monsters can get stuck, causing them to sit there and heal, unable to attack champions. It works every time if you throw them in the right spot and baron is alive. I got it to work only with Red buff, Krugs, and scuttles, however the bottom scuttle dashes out. I was able to get cannon minions stuck too but baron kills them. I didn't try super minions or the smallest krugs. I got used to sticking them under a corner of one of the purple cracks on the right, but can confirm that there are more spots above and left of baron at least. Tried with every monster in this spot but its possible that more work in other spots around baron or I didn't place them good enough. Seems like krugs have to be placed more specifically than Red buffs do and scuttles seem to be the easiest so it probably varies. Needs more testing. Moving the monsters out of the spots (Syndra W or E at least) unsticks them but damaging them otherwise doesn't. It doesn't matter which side the monsters are from. I got both Red buffs and both krug camps (Large and medium krugs) stuck at the same time with top scuttle. [sg-syndra]