[Bug] Devourer is STILL disabled by consuming a potion or placing a ward whilst it is stacking up!

Ents·7/15/2015, 4:41:15 PM·1 votes·1,194 views

Like the title says, when using a consumable or placing a ward in the "stacking" phase of devourer, the item attack speed is lost and the bonus magic damage on hit doesn't work, for 4 seconds afterwards.

On EUW but have also seen it on EUNE and NA servers on streams. In-game bug.

Steps to reproduce

  1. Get devourer jungle item.
  2. consume a potion or place a ward (not trinket)
  3. see your attack speed stat drops and your attacks no longer do bonus magic damage for 4 seconds after the action.

Expected result, your attack speed remains constant and attacks continue to do bonus damage. Observed result, your attack speed drops and the bonus damage is lost on hits. Reproduction rate 100%

This has been in since sated devourer got put into the game, and is STILL here even after yesterday's update. Are riot even aware / working on this?? it is INCREDIBLY annoying to lose a fight barely, because when you started chugging your pot one of your items is disabled for 4 seconds, by which time the fight is already decided. Come on riot, this is a huge problem!

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