Bug with caitlyn and rapidfire cannon?

killjoyturnicut··3 votes·985 views

I think that there may be a bug with caitlyn as when she has a trapped or netted target she is suppose to get twice the range with her headshot, but i don't think that the bonus of rapid fire cannon is being computed into that, is that suppose to happen or no? As when i have rapid fire cannon and someone stepped on my trap the range was barely any farther than my auto range with rapid fire cannon active.

1 Comments

Done251 votes

This is still a thing. Riot, Cait's passive isn't increasing her range additively, but instead it's setting it to a preset distance that ignores the bonus from Rapid Firecannon. Please fix your spagetti code?

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