[GAMEPLAY] Zilean W early trigger

aZileanstuns··2 votes·257 views

It's more so of a small annoyance more than anything, but i notice that if I use Q out of range, Zil starts walking to the location so he can get in range to chunk a bomb. However, while he is walking to that location (and before a bomb is thrown), then i accidentally press W right after, it wastes my w without a bomb being able to be thrown.

  1. press Q on a far out-of-range location
  2. press W while ZIl is walking to throw a bomb at that far location
  3. W is used, no bomb is thrown

The longer I play Zil the more it annoys me because it throws off my double-bomb combo and I have to be passive until the cooldown is back up, delaying a well-timed teamfight or potentially losing one. Has anyone else noticed this issue? I'm not sure if this is worth looking into or not, but mainly I wanted to mention it just in case.

Thanks for your time!

4 Comments

Vhan87651 votes

I do this quite often but I'm pretty sure it's just user error on our part and not a glitch. Your W cannot be used unless another ability of yours is down.

I don't know how it is for you, but for me, usually I'll have my E down when this happens; meaning my W can be used, thus creating the problem. You Q in but it's just out of range (unknown to you), so Zil walks up a tiny bit like a dumbass, but you've already hit W now because you thought your Q was in cast range. So now you're sitting there with W down, Q is still up, and everything is screwed then.

I know it's not the easiest being patient on Zil at times lol, but keeping an eye on your abilities and making darn sure your bomb is down before casting W is best we can work at. Remember though that your Q can still freeze time if it hits your other Q before it explodes. Even if your first Q has literally a millisecond left, if you get your second Q off in time still, it still does the goods. (Point here, I've been trying to line up the bombs after I've already landed it on a target. You don't get the quick surprise of, "Oh shit, Zil just got us! :O", but timed right, it's just as effective. :33)

aZileanstuns2 votes

I've been told that before actually, which makes a lot of sense and will keep in mind as I play. I was just curious if this could be fixable, as it was when thresh's lantern had a recent bugfix where if you throw the lantern out of reach it'll go as far as possible now instead of the "walking" issue as we see here in and thresh's before case.

Do you think that could be a possible solution? Or would it throw us Zil players for a loop? Just curious!

Vhan87651 votes

Oooh! That actually is a beautiful solution!

I don't know why it isn't like that in the first place actually. I guess I can see since Zil's bomb positioning is kind of important, but I'd rather my bombs be a bit off than missing my W, lol.

aZileanstuns1 votes

Whether its worth the time to fix, I don't know! Hopefully we'll see! (RIOTPLS)

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