[Gameplay] Custom Game Errors
Ok, so due to my lack of interest in fighting with other teammates 'cause of me being bad with X champ, or just not doing perfect in some random game, I spend my time in LoL just playing Custom Games....yeah, I log in, press Play, Custom Game, Add 4 bots to my team, 5 bots to the other team, select a "Free Champ Rotation" Champ or the ones I have my self, and play. (I put all the bots in Intermediate difficulty...maybe it has something to do with that)
Based on the amount of games I've played in this scenario, I've encountered a series of random (they are not constant) issues or errors with some Champions, here's the list:
Champions in Players team:
-
The Ryze Loop: If Ryze's
Ultimate is somehow interrupted, either at the begging or the end of it, and gets killed in the proccess, he spawns back in the Nexus only to spam its Q over and over again, without leaving the Nexus for ANY reason. -
Ryze has a tendency to suicide (tower kill) by using his ultimate inside tower range. This is totally random and depends if the AI wants to secure a kill, but it can trigger the problem above and enter the "Ryze Loop" (as I call it)
-
If Warwick
tries to recall to the Nexus after some skirmish or because he's low in health, he will start the animation and in the last seconds cancel it by using his E ability "Primal Howl". He then starts to recall again and repeat the same process. This can only be canceled if Warwick gets killed. -
Tristana bots
sometimes does the W-R combo "Rocket Jump - Buster Shot" the other way around. Meaning she propells herself to enemy territory, resulting in unwanted kill.
Champions in Enemy team:
-
Same as above, plus
-
If you're playing a melee champion and the opponent champion is ranged (for eg: Renekton
vs Lux
in Mid Lane) and you go into brush, the enemy Lux will follow you, "facecheck" the brush and then go back to lane. This can result in a cheap First Blood or kill to your advantage....which is good, but somehow kills the mood, if you know what I mean. -
Rammus
sometimes Q's in place. So you see him Q in lane, not moving at all, either in a "you must escape" situation or in a "If I catch you with my Q then taunt skill, you'll die" situation. Either way, sometimes he will move, sometimes he will not.
Apart from the issues mentioned, there are some others that are random depending on the champion, but I will say they behave that way due to the AI involved in the specific champ meta. If I encounter any other issue I'll make sure to comeback and notify it.
I hope this helps the developers with some AI issues they might have now or in the future, even though this particular type of game is not the most popular in League of Legends.
SORRY (I mean it) for any grammar or spelling mistakes. I'll make sure to correct them if necessary.
Thank You
Lujurita (Chilean player who stayed in NA)