Ezreals "q" doesnt proc luden's eco

Elderaven··2 votes·1,629 views

Pretty selfexplanatory

31 Comments

EndlessSorcerer2 votes

His Q procs on-hit effects.

Therefore it does not proc on-spell effects.

This is how the ability has always worked. No reason for it to behave differently for Luden's Echo.

Green TurtIe1 votes

It used to proc Rylai's until they fixed the Runeglaive Luden's bug (if it was a bug). Although, I'm not sure if it was intentional... Is Ezreal's Q just not supposed to proc Rylai's? It's always worked before and Riot's never seemed to address it as an issue...or address it at all for that matter? Or did I miss something? I've been curious about this for a while, so I would greatly appreciate an answer.

EndlessSorcerer1 votes

It wasn't intentional, it was a side-effect of Runeglaive procing on-spell effects.

Basically, Runeglaive was procing spell-effects and Ezreal's Mystic Shot applied Runeglaive's spellblade.

Ezreal's Mystic Shot shouldn't be procing Rylai's Crystal Scepter. If it is, that should likely be reported as a bug.

I would suggest briefly reading the following: http://leagueoflegends.wikia.com/wiki/On-hit_effect http://leagueoflegends.wikia.com/wiki/Spell_effects http://leagueoflegends.wikia.com/wiki/Ezreal

Green TurtIe1 votes

Ahh thank you!! I was just confused since it's been procing Rylai's for as long as I can tell and then it just stopped after they fixed another bug.

Destaice2 votes

So much headache in one post.

Luden's Echo only triggers off magic damage done by abilities. Ezreal's Mystic Shot does Physical Damage.

Fizz's Q triggers Luden's Echo as it does magical damage. Cho'Gath's E triggers Ludens as the ability is treated as a 0 mana cost toggle spell.

Where as Nami's E wont trigger the proc as the damage is done through autos. And Akali's E doesn't proc it since her E does physical damage.

So you're looking for 3 things. It's a spell. The damage is done through the spell. It does magic damage. If these are true then it procs Ludens.

As for the other subject.

Relic Shield and it's upgrades give you charges. Whenever you have a charge available you can share gold when you kill a minion under 2 conditions. You were the one to kill the minion. An ally is in range to receive the bonus gold.

Melee champions (MELEE CHAMPIONS) get a bonus passive that allows them to preform an execute on low health minions. Being in melee range of the minion means nothing. You have to be a melee champion for it to work. Similar to Titanic and Ravenous Hydra. If you're not melee the item doesn't work. That is how it is coded.

While Thresh is in melee range he preforms a different auto attack animation, but the attack is still coded as a ranged attack.

The damage from Thresh's E just makes it easier to last it. It does not trigger the execute.

Hope this clears things up.

Zombiemaster2 votes

[{quoted}](name=Fisting With Vi,realm=NA,application-id=LqLKtMpN,discussion-id=a8AtE0pk,comment-id=0004,timestamp=2015-12-22T19:52:47.285+0000) Luden's Echo only triggers off magic damage done by abilities.

I just want to point out that this is not true. The type of damage dealt by the spell is irrelevant. The spell could deal magic, physical, or even true damage and Luden's Echo will still trigger. The same goes for ANY other spell effect, like Rylai's slow or Liandries' burn. What determines if a spell will proc these effects is if the spell is coded to proc spell effects.

The reason why Ezreal's Q doesn't trigger Luden's Echo is because it doesn't proc spell effects. It's one of the few abilities that proc on-hit effects instead, similar to a basic attack, and in this game, abilities that are coded to proc on-hit effects do not proc spell effects as well (with the lone exception of Fizz's Q, but that ability is just crazy and weird).

TheLastShadow451 votes

TF's pick a card procs both on-hit and spell effects.

OperationDEEZ11 votes

How many time have I answered this question?

EndlessSorcerer2 votes

Probably half as many times as I've explained why the execute on Relic Shield doesn't proc on Thresh's basic attacks.

OperationDEEZ11 votes

It works sometimes, you have to be like hugging the minion for it to work.

EndlessSorcerer1 votes

The execute never works.

If you kill a minion through any source (autoattacks, abilities, Sunfire Cape, Thornmail, etc), gold is shared and the heal applies.

However, the execute damage itself will only proc on melee autoattacks.

It doesn't matter how close you are or which autoattack animation Thresh uses; he is a ranged champions.

Thresh typically uses his Flay passive to last-hit the minion or last-hits it normally.

OrganicT1 votes

{quoted}

The execute never works.

If you kill a minion through any source (autoattacks, abilities, Sunfire Cape, Thornmail, etc), gold is shared and the heal applies.

However, the execute damage itself will only proc on melee autoattacks.

It doesn't matter how close you are or which autoattack animation Thresh uses; he is a ranged champions.

Thresh typically uses his Flay passive to last-hit the minion or last-hits it normally.

Thresh seems to execute with basic attack. But it only work because of his E passive wich act like à spell and proc the execute as ranged.

EndlessSorcerer1 votes

Flay's passive doesn't proc the execute (nor does it apply spell effects.

Flay's passive provides extra damage on his autoattack so that he may last-hit the minion more easily (since his basic attack deals bonus damage due to Flay).

The execute is melee-only, the heal and gold sharing occur when you kill a minion through any method.

Full stop.

OrganicT1 votes

{quoted}

Flay's passive doesn't proc the execute (nor does it apply spell effects.

Flay's passive provides extra damage on his autoattack so that he may last-hit the minion more easily (since his basic attack deals bonus damage due to Flay).

The execute is melee-only, the heal and gold sharing occur when you kill a minion through any method.

Full stop.

It proc the execute, you even hear relic proc vfx when you kill, stop say it doesnt work.

EndlessSorcerer1 votes

You have read Relic Shield's passive, right?

Melee autoattacks execute minions below 200 + (100% AD) health.

This only occurs on melee autoattacks and is not linked to the gold sharing or the heal in any ways.

Killing a minion** by any means** heals you and the nearest allied champion for 40 health and grants them kill gold.

This is not related to the execute. The execute only makes it easier to proc.

You here the Relic proc vfx when you kill a minion because you killed the minion and triggered the gold sharing and heal.

That does not mean that the target was executed; just that it was killed.

I'm really not sure how much clearer I can make this.

If you still don't believe me:

  1. Enter a custom game with allied bots.
  2. Pick Thresh.
  3. Buy Relic Shield.
  4. At level 1, hit a minion that has ~230 HP with your basic attack with an allied champion nearby.

You will not kill the minion because the execute doesn't proc on ranged basic attacks and Thresh's autoattack is too weak to kill a minion at 230 HP without the execute.

Simple.

Cindikle1 votes

The effort you are giving to explain this could cure world hunger.

EndlessSorcerer1 votes

I have corrected people on this topic so many times that I am planning to prepare a pre-written post that I can just copy-paste.

That's the main reason I'm being as thorough as I am; to save future effort.

Also, I type fairly quickly and have most points of this argument memorized at this point. It doesn't really take as much time as you may think.

TheLastShadow451 votes

Organict, you're wrong and EndlessSorcerer is right. The sound you're hearing is the gold share which can be done by anyone. The execute has not extra sound to it.

OrganicT1 votes

{quoted}

Organict, you're wrong and EndlessSorcerer is right. The sound you're hearing is the gold share which can be done by anyone. The execute has not extra sound to it.

I know im wrong i went in custom to try. I just didnt know it. Problem solved

Catastrop1 votes

Q is an amplified Auto. It won't proc spell effects.

TheLastShadow451 votes

[zombie-brand-facepalm] [zombie-brand-facepalm] [zombie-brand-facepalm]

Dinko1 votes

Spell Shield Creates a magical barrier that blocks a single enemy ABILITY cast on Sivir.

Rising Spell Force Hitting a target with any of Ezreal's ABILITIES increases his Attack Speed ...

Mystic Shot Ezreal fires a damaging bolt of energy which reduces all of his cooldowns by 1.5 seconds if it strikes an enemy unit.

Deathfire Touch Your damaging ABILITIES cause enemy champions to take magic damage equal to ...

Those descriptions are taken from the League of Legends website itself; Ezreal's Q procs Rising Spells Force, so therefore it is an ability. It also get's blocked by Sivirs Spell Shield, which only blocks abilities (not auto attacks). Since Ezreals Q is definitely an ability... And since Deathfire Touch procs on abilities, why does the Q (which is an ability) not proc it?

TheLastShadow451 votes

You're right on one thing and that is deathfire touch procing on abilities. But in order to proc ludens it needs to a spell.

Dinko1 votes

I understand the distinction between on-hit and spell effect. But Deathfire Touch specifically says ability damage, which is what Mystic Shot is.

Zombiemaster1 votes

That's basically just means that its a spell effect. Pretty much anything that says ability damage or damaging abilities or something along those lines is a spell effect.

I mean, Rylai's Crystal Scepter says the same thing.

Duke Anax2 votes

Not quite. It's an Ability yes, but the Ability doesn't actually do any damage itself. It modifies an Auto Attack. All damage done is then Attack Damage, not Ability Damage.

That's why Mystic Shot activates effects that require an Ability (like Spellblade) but not effects that require Ability Damage (like Echo).

Dinko1 votes

Aha! That's a great way to put it - the Q is an ability which shoots a modified auto attack. Very simple and easy to understand.

But that does raise the question; why does Ezreal gain stacks of his passive when he hits with Q? Since it is an auto, not an ability.

Duke Anax1 votes

In that case it's not an actual auto attack, but an ability that does attack damage.

Dinko1 votes

Well.. if it's an ability, regardless of what type of damage it procs. It should still apply effects which require ability damage. Otherwise, you might as well say that Ludens Echo (and other effects) can only proc on magical damage.

Zombiemaster1 votes

It's because his Q is coded to proc on-hit effects, similar to that of a basic attack, and in this game, abilities that proc on-hit effects do not proc spell effects. You either have one or the other, not both (of course with an exception or two).

The Bearded Bard1 votes

Neither does Shaco's W.

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