[GAMEPLAY] 5 differend ingame bugs
In the last few weeks of playing league of legends i saw some ingame bugs in some of my favourite champions .
I thought that it would be a good idea to post as much of this bugs i saw , and i remember , in this discussion , even if tey are not all for the same champion .
- if
usu his ultimate as
is about to dash on his ( i think that it doesn't have to be with his ultimate ) ,
's clone will apear but
himself will die , if it was lethal damage - spellshild from
block the next enemy spell withought takking damage , right ? When
usued his q ability at full range , and of course hits you , you will take the damage and the
will go on cooldown ( this happened to me when i was
with
against
in the middle lane . He was behind our destoied turret and i was behind the wall and about to go for our teams blue buff in jungle - if
usu his w ( windwall ) when one skillshot is about to hit him ( windwall has a little distance in frond of yasuo when it is fully casted , and when i saw the skillshot is about to hit him i mean it is closer than this small distance ) it will stop it . The bug is that if
usu and throw his w ( whild cards ) and the ''wild card'' is about to hit yasuo it will pass from the windwall that was cast a little time ago . If
w isn't supposed to be usued this way , then when i was with
enemy
was stoping my q that way - if
usu his e to a minion , and e deals lethal damage to this minion , then it will not knocked back and then die after it is reatched itsn't full range , or it will stop in the first target it hits or ( most of the time ) do what it is supposed to do and the minion will die in the full range - imagine that
usu his w in frond of him and then he runs at the opposite direction . Then
hit him with q and then start to dashing to him ( i was
) . I don't really know if i usud my w right before or after
hit me with q second time but when i pressed my w at full range
was teleported with me