Bug on SYNDRA'S Wave and Q interaction

ANGLE into BZZZ·4/14/2018, 3:07:19 PM·2 votes·1,263 views

[GAMEPLAY] I found out about this bug while testing my connection on sandbox, It has to do with Syndra's E. The wave itself causes the enemy to be knocked in its casting directions, same thing when you're in a longer range when you hit the enemy with your QE Combo; the enemy is briefly knocked away and then gets stunned. But here's the trick : Whenever an enemy is within E range ( Cone range ) If you press Q and E at the VERY SAME TIME, it we cause him to be knocked by your Wave(E) but then, the animation ends and you Q Spawns, and yet it still goes on the direction you chosed for the Wave, causing the enemy to be Stunned, and knocked back twice in a row. Long Story short :

  1. Pick Syndra, obviously
  2. get to E range
  3. Fire your Q and E and the enemy at the SAME TIME
  4. The enemy will get knocked by the wave and then the Q spawns and damage him again and knocking him back again.

I Cannot provide a clip ( mainly because i don't know how to do so x) ) Although the bug is pretty easy to reproduce, let me know if this was useful :D (Nota Bene: although it's just a bug, I think it can be really strong to use on Syndra since the CC Chain gets broken with that extra Knockback, so give it a moment i'm sure you will feel the same ^^ )

4 Comments

AidanWR4/14/2018, 9:54:09 PM2 votes

This is actually working as intended, surprisingly, they changed it a while back to make it so that there's a small grace period where her q will still interact with her e. The exception to this is that if you put your q too close to yourself, it won't do anything

Chimp Joker4/14/2018, 4:31:14 PM1 votes

Was there a specific item that you were holding? What about levels? Does that matter?