Darius E and R bug.

A Very Sad Horse·7/21/2015, 4:41:28 AM·1 votes·454 views

I have noticed a couple bugs with the targeting of Darius's E, Apprehend, and R, Noxian Guillotine. Darius's abilities don't have a channel time, but they do have an animation, and it is a similar bug between the two. Darius pulls everyone in a cone in front of him to him, but there is a very short delay, so many times, people will flash out of his E only to still be pulled back into it, same with his ultimate, His ult animation will go off, so you flash to dodge it, but being single target, even if you are out of it's initial cast range, the damage will still be dealt. I don't feel as though this is intentional, and it makes it difficult to play against him as one cannot properly evade his abilities.

12 Comments

Calabok7/21/2015, 5:11:50 AM2 votes

You were meant to be pulled everytime. It is fate

RetroRage967/21/2015, 4:43:56 AM1 votes

The ultimate seems pretty intentional, after all, it's not AoE. I think the E is genuinely a bug though.

dontpkplz8/5/2015, 4:54:04 PM1 votes

I'd like to say that given the huge buff being given to Darius within the next (few?) patch(es), his E should definitely be nerfed and changed to a channel. Heck, the same thing happens to me every time I use Lissandra's E, and I get pulled to him all the way from Timbuktu (from inhibitor back to him at the nexus turret). In my opinion this is either a bug or a seriously messed up game mechanic. It's not supposed to be that amazing of a pull, just a "I want to use my Q/auto attacks on you one or two more times" type of pull. EDIT: This reminds me of that level 1 Darius pentakill video LOL