Client Keeps on Crashing.
The lolclient.exe spikes all the 1,600,000+ KB and I believe that .exe has a memory leak.
The lolclient.exe spikes all the 1,600,000+ KB and I believe that .exe has a memory leak.
Yes. The playstyles thing was causing a MASSIVE memory leak. Even in offline friends (it would leak more memory if you had 'show offline friends) and would leak even MORE memory if you moused over people. The client would crash once memory usage exceeded 1.6 GB (2.1 GB max allocation in 32 bit) Apparently it's been disabled. (Thank god). The 1.6 GB is 'real' memory not max allocation. The max allocation it had when it reached 1.6 GB was the full max size for 32 bit programs ,which was 2,147,483,647 (virtual) and the client froze.