(gameplay bug) Towers always attack the correct shaco when diving
Since recent patch (6.9 or 6.9.1) I can't towerdive with shaco clone anymore. It's really annoying because it was one of shaco's strenghts to pick off weaklings in turret range while the clone took all the damage.
How to reproduce:
- get the clone to initiate a dive, and follow in. (Turret attacks clone)
- make cloneshaco attack an enemy champion. (Turret promptly switches target to real shaco)
- die
Could this please be changed back? I have checked the patch notes and its not mentioned in there. I also checked the summoners rift map and it's scattered with these dirty turrets.