[GAMEPLAY] Zoe - Killing an enemy that is asleep gives the kill to Zoe
When playing with Zoe, sometimes when I killed an enemy champ that was asleep from Zoe's E-Sleepy Trouble Bubble (STB), the game gave the kill to Zoe. This would only happen if the bonus true damage from being asleep was enough to kill the enemy champ, so even if another champion procced the damage, the kill and gold would go to Zoe. I was able to repeat this in a custom game multiple times. Steps:
- Get an enemy champion to low enough health that the initial hit of STB wouldn't kill the enemy, but the true damage proc will.
- Have Zoe hit the enemy with STB
- Wait for the enemy to become asleep (not drowsy)
- Have a champion besides Zoe hit the asleep enemy, enough to kill.
- The game should give the kill to Zoe
It's important that the true damage is enough to kill the enemy, or else the kill will go to whoever made the last hit. It seems like when a champion proccs the bonus true damage from being asleep, the true damage applies first and is attributed to Zoe. If the true damage kills, the kill will go to Zoe even if another champion procced the damage. I'm not sure if this is intended or not, but it feels bad to secure a kill but it go to someone else.
Videos: Custom mode recreations: https://youtu.be/EGZH6GAvqVM https://youtu.be/Cq6XozzbB5o
Real match footage: https://youtu.be/yrG6L7ZJJIo https://youtu.be/FYjhctI13AY
W as well, not sure if that was patched.