CRASH
Hi,
I just played an awful ranked game. The network latency was good for everyone but the server game engine was clearly lagging a lot.
For example, towers took 5 seconds to start attacking something under them. Our creeps crossed the enemy ones without attacking them. Jungle creeps were not shown on my screen at first, but I was able to attack (and take damage) from them.... My team thought that they were "hackers" in the ennemy team, but I do hope a client cannot cause this kind of issue to a robust game server...
Looking forward for your bugfix/explanation, Best regards, SlashEstranged