Zac's E Fails about 10% of the time [GAMEPLAY]

Yardret·7/7/2016, 7:15:39 PM·1 votes·312 views

While playing Zac, ganking and escaping become extremely frustrating when I release a max-ranged E (Zac's jump), and only travel the MINIMUM distance possible that the ability allows. At first I thought it was human error (A.K.A. I'm bad), but after it continued to frequently occur in my games, I had to test it out in a custom game. Sure enough, roughly 10% of the time you fully charge up a Zac E and release it, it bugs and either goes to the far left or right from where you are aiming it, or you simply travel the minimum distance that the ability allows.

Riot, I love playing Zac, but this bug is completely turning me off from one of my favorite champions. PLEASE HELP.

2 Comments

flyingbaklava7/8/2016, 4:40:53 AM2 votes

I think there is something missing here. I am a Zac main and I very rarely have an issue with Elastic slingshot. I used to have a few problems until I figured out what was happening. One issue I ran into a lot was when I was trying to jump over a wall at the max distance of my elastic slingshot. If you aren't at least 50% past the wall, it will short your jump considerably by placing you on the wrong side of the wall. Another issue I ran into was when I tried to elastic slingshot and my courser hovered over the minimap or an allied champion. When that happened, it would jump towards the place on the map I clicked or the champion icon I hovered over. Are you using quick cast?