have you guys tried it on say an test game? no? of course not. yasuo's q is not working as intended anyways, it *sometimes *conditionally and *under very rare circumstances can get blocked by jax e. i played too many game where i calculated yasuo's q range and goes in for trade and his q goes RIGHT THROUGH THE COUNTERSTRIKE despite no minion what so ever in the way. i played ascension games where i found yasuo along and bam RIGHT THROUGH THE COUNTERSTRIKE, where he manage to kill me with a q, not even a nado. Jax e is bugged af, shits like nasus q and gangplank q doesn't get blocked while ezreal is having fun not killing jax whatsoever. and that fiora q is most tilting (im talking about hashinshin), since it is treated as a skill matchup but her q goes thru and in lane she gets super RNG luck and smash you like a pinata with the q's that you can't block, even if it says you can. you press r she press q r qqqq and armor doesn't work against 35% true damage if she has 100 bonus ad, and that damage is completely a on-hit bonus damage.
and also, riot seems to have some sort of ...dunno... on jax. some abilities classified as dodge-able auto resets have special undodgeable tag in their game code, that and god staff jax, the only epic or above tier skin has no dialogue, no v/o (existing v/o re-toned), interactions, no Easter eggs. the only thing it has (for a epic tier) is a recall animation, which doesn't matter if nasus, gangplank, fiora, aatrox(bonus dmg on-hit apparently not very on-hit), azir(quite fair, as if there's an azir on enemy team then jax wins automatically), chogath, ekko, kayle... ypu get the idea. but most ironically, jax's r passive goes right through the counterstrike. well then.
