This shouldn't be in the game

Hastega Slowga·7/15/2018, 5:00:49 PM·9 votes·4,105 views

Stuns should be stuns. Just because a thresh casted his ability 0.10 secs earlier than my stun doesn't mean he should have the luxury of completing his entire animation with no penalty. No he didn't "outplay" me, I have to cast 3 abilities with 2 on target for my stun to go through (plus there's air travel time), yet he gets rewarded.

https://gyazo.com/ceaa62a445bbc63a0835fd075f3ceeb4

6 Comments

Redskinsrock26117/15/2018, 5:47:11 PM1 votes

Umm actually he did figuratively outplay you.

Cunning Enigmah7/16/2018, 6:08:31 AM1 votes

Seen a lot of bullshit in my life... This is up there with top 10

Owl Puff7/16/2018, 1:59:43 PM1 votes

Yeah that's bullshit right there. Let's also not forget how the hitbox curves.

e46 Fanatic7/17/2018, 12:27:53 AM1 votes

Sorry but this will probably never be fixed and is not considered a bug. Riot just simply doesn't know how to work around these things while making it 'fair' for everyone.

What you're complaining about is literally the same concept as not being able to cancel/dodge certain attacks like this and a blitz E knockup https://www.youtube.com/watch?v=EP0qCA416lo

AidanWR7/17/2018, 3:58:44 AM1 votes

If it was the other way around, you wouldn't complain that your q went out while stunned. This doesn't belong in Report a Bug because it's not a bug, and it's a mechanic that will always stay in because cast timers are a thing on every champ and just putting their ability on cd because of poor timing and getting stunned during it (I.E. Ezreal's ult) would be unfair