[GAMEPLAY] Death Recap screen shows 40-60% of dmg received before death

Imhoden·9/27/2014, 5:55:09 PM·1 votes·650 views

Reproduced 100% of the time, the scenario is very simple: rush into battle and die. Then, open "Death Recap" screen and sum the dmg received. I've marked it as [GAMEPLAY] instead of [CLIENT] because it prevents me from correctly itemizing my tank chars.

Have no idea how to make an in-game screenshot - it's not listed in "hotkeys" options section, and PrnScr button does nothing. Hmmm, speaking of client bugs....

7 Comments

Elemon9/27/2014, 9:54:52 PM1 votes

...Doesn't it just list the top 3 damaging sources that were recent enough to count as an assist? In other words, it doesn't count damage from far before the fight (such as if you were already at half health before the fight began), and it only lists the top 3 damaging sources from the killer and up to 2 assisting enemies (in other words, if they use all 4 abilities, autoattacks, and ignite, it'll only show the 3 of those that dealt the most damage, and it doesn't show the percentages of the damage that the other sources dealt). Isn't this intentional (to not take up too much space)? I mean, it might be useful to be able to show all sources of damage as a toggle or something, but I don't think this is really a bug... Or am I completely misunderstanding you?