[GAMEPLAY] Xerath Q + Fear Bug
On Xerath, if you use your Arcanopulse (Q) just a split second before you are feared, channel time on Q continues to increase but Q is not released. Upon second activation, Q is not able to be aimed or cast but Xerath is still charging it up.
- Pick Xerath
- Immediately get feared when pressing Q
- Be unable to use Q upon second activation
I tried it in a custom game and it took a while to get it perfect, but when the fear is cast right as Xerath Q is, it works every time.
Video (Skip to 20 seconds where the bug occurs)