[GAMEPLAY] There's a bug on the Arcade Hecarim skin where he has two different Q animations
Disclaimer: I'm not very good/dedicated at testing bugs and stuff. If you guys could help me test other situations/make sure what I see is what you see too, that would be awesome.
Recently I've been playing a lot of Hecarim (using the Arcade skin), and I noticed a bug/glitch with the skin on URF mode. The skins uses a different Q animation on URF and I'm suspecting this is newer animation that was never implemented. I've uploaded a video comparing the two animations (sorry for the bad quality).
The first clip I recorded in a normal custom game. His Q animation matches the one shown in his original skin spotlight. However, in the second clip, you can see that he has a completely different Q animation. It's much cleaner and resembles the Q animations of his base/other skins. I believe this is a newer animation in order to bring the Arcade Hecarim skin closer to his other skins. I personally prefer this newer animation because it looks smoother and cleaner. On a side note, Arcade Hec's E animation is still bugged. The last set of arrows is still yellow and not rainbow, and was supposed to be fixed in patch 6.8.