Hecarim gameplay bugs
[W] Spirit of Dread Riot's description: Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains Health equal to a percentage of any damage those enemies suffer. Hecarim deals 80/120/160/200/240 (+80% Ability Power) magic damage over 4 seconds to all nearby enemies. Hecarim is healed for 20% of the damage these enemies take from any source.Hecarim cannot heal more than 60/90/120/150/180 Health from minions or monsters.
Bug: Hecarim isn't healed off of damage dealt to enemy champions by the tower.
[E] Devastating Charge Bug: Inconsistent knockback direction. Sometimes the enemy will be knocked behind Hecarim instead of in the direction Hecarim is facing.