Horrible Hit Detection

Porkchucker·1/23/2017, 2:28:16 PM·4 votes·930 views
Shit Detection

Why even have the indicators on enemy abilities if they're wrong. I'm clearly standing outside this stinky yeti's ring. Sure, it's close but why did it kill me? So many times I have seen Ashe ults hit people when they really don't. Lux's ult is the worst one yet. I've seen it go through people yet other times it nails them when it's far to the right/left.

The hitboxes are too generous.

4 Comments

DadCallsMeRengar1/23/2017, 5:42:32 PM2 votes

It is not a bug, dude, it is math. Collision detection i LoL is based on circles, so if distance between Teemo and Nunu was smaller than Teemo's radius + Nunu's R radius then u got hit.

SrbLud1/23/2017, 2:30:48 PM1 votes

It has to do with the angle of the camera. It seems that you are 100% clear but you're not. They do try and compensate for it, but it's harder than you think.