Sions ulti is shit!

GrodVidar·8/20/2016, 6:55:47 PM·1 votes·284 views
https://scontent-amt2-1.xx.fbcdn.net/v/t34.0-12/14089401_10154360844565586_1870133289_n.gif?oh=7cfb8daffd3d8702a23b93d55dddafc2&oe=57BB569C

Sions ultimate R Unstoppable Onslaught- has a very annoying Bug, wich Riot has just hidden in the corner of some dark abyss, so as you can see on the gif i managed to find from my overwolf collection, the cursor IS IN THE TOP RIGHT CORNER; Where is Sion running? yeah, hes running towards the wall, STRAIGHT UP???? RIOT???!?!? this shouldnt even be a hard-to-fix thing????

2 Comments

MagicFlyingLlama8/20/2016, 7:50:59 PM1 votes

It went exactly where you aimed it - straight up.

The ult has a long turning radius, if you start it aiming up, you go up. Learn the champ before crying bug..

Lost R8/20/2016, 7:51:03 PM1 votes

You should have recorded the few seconds before ulting as well. It would have been easier to diagnose.

No matter where your cursor is, where Sion is facing is where he will begin his ult. Doing it immediately after teleporting is a big gamble because of how the character is situated when teleporting. They teleport literally right on top of the minion, and I think there's a code that makes it so they will be on the side closest to your base (it works this way with turrets), so the first split second after teleporting can be kind of silly sometimes. Turrets are a big thing, though, and wards have no collision, so there's no problem with them. Minions, however, are tiny and constantly move, and that becomes a problem when just trying to move normally.

It's not a bug so much as it is just bad collision with units. You can't just "hide" a bug. That requires more effort than it is to just fix the damn thing.