Jinx's E blocking Zac even if he flies over it!

RΞdrum ·9/24/2015, 7:17:32 PM·1 votes·1,282 views
tinypic photo

Hi guys! I've noticed a bug regarding Zac's E (Elasting Slingshot) and Jinx's E (Flame Chompers!).

When Zac casts the E from the distance, even if he crosses over Flame Chompers while in the air, he gets blocked by them. The point is that:

  1. He shouldn't get blocked cause he is still in the air and not phisically OVER Flame Chompers;
  2. While Zac is in the air one random trap explodes and blockes him when he reaches the floor.

Let me explain you that with some "easy" paints (all the screenshots were black after pasting them on Paint >.< ): http://oi62.tinypic.com/6f8uq0.jpg

I add that I've tested this in a custom game versus a Jinx so I'm not lying, try it!

7 Comments

Uiraya9/24/2015, 7:39:48 PM2 votes

This game doesn't have a Z axis.

Also, what SHOULD happen is he should get stopped where the trap is, as should everyone else. You're lucky you get to finish the jump; if Riot was concerned at all with balancing mobility you'd have to bait the chompers first because otherwise roots would actually do their job.

Sìel9/24/2015, 7:39:35 PM1 votes

This happens with Tristana when she jumps over things, she's technically not over the chompers so she gets caught. Zac has similar coding for his jump as well. It's not a bug, it's intentional from the looks of it.

Calabok9/24/2015, 8:46:56 PM1 votes

It's normal