True Damage Ekko 9.24 bugfix not working [GAME]

SkittlesOfSteel··2 votes·1,339 views

A patch ago the bugfixes mentioned how TD's Ekko passive animation should now show properly to him and his team, but it hasn't been working when I tested it. After proccing the passive he briefly enters it, but it cuts off before the full animation can play out and he enters the default skin's passive animation. It works like this every time, just hit a practice dummy. The full animation can be seen in the video below, ingame he currently cuts off right at the beginning before the jump and the turn around can play: https://youtu.be/eilwE0gwXU4?t=76

3 Comments

On My Kill List1 votes

multiple people have talked about this many times. i'm not sure what riot is doing.

SkittlesOfSteel1 votes

[{quoted}](name=On My Kill List,realm=NA,application-id=LqLKtMpN,discussion-id=Qd66N1rH,comment-id=0000,timestamp=2019-12-21T11:01:17.576+0000)

multiple people have talked about this many times. i'm not sure what riot is doing.

Same. I thought it's fixed but it's still broken a patch later. I thought the whole point of making it so only his team sees it was to make sure the enemy is not confused while you get to enjoy the animations of the Legendary skin you paid for.

On My Kill List1 votes

{quoted}

Same. I thought it's fixed but it's still broken a patch later. I thought the whole point of making it so only his team sees it was to make sure the enemy is not confused while you get to enjoy the animations of the Legendary skin you paid for.

i'm not sure its even that. its been atleast a month or so and the true damage ekkos moonwalk/passive animation/a still isn't back. i wish at the very least a rioter would tell us whats going on.

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