[6.11 Gameplay] Bard E Bug involving the base gate

xDeadBloodx··1 votes·437 views
League of Legens Bard E Bug Report

When you use Bard's E while standing infront of the base gate that leads to the red buff and aiming at the boulder infront of the gate, the Magical Journey is being placed through the said boulder. It only happens when standing so close to the gate, that, if it was a wall, you would place the Journey there. It also depends on the courser location, but I couldn't figure out a consistency (maybe also if it is on or near the boulder). Not gamebreaking or urgent in any way.

P.S: In the Client under "Summoner Profile" and "Spells", I found a writing error after the removal of Clarity from Summoners Rift. It says: "Supported Game Modes: , ARMA". The comma appears to be out of place when compaired to the same entry with other spells (like Mark)

3 Comments

Bergk1 votes

what's the bug? You can't put the tunnel on the gate because its already passable terrain for your team, so it puts on it on the closest terrain to your cursor....

xDeadBloodx1 votes

I know, but the thing is the base gate does not count as a wall for you, but for enemies, but it is weird that the entrance is so far away.. kinda loses the consistency of it. Not sure if the placement is intended...

Kritty1 votes

{quoted}

I know, but the thing is the base gate does not count as a wall for you, but for enemies, but it is weird that the entrance is so far away.. kinda loses the consistency of it. Not sure if the placement is intended...

Correct. Bard would traditionally be unable to place a Journey that far from himself, so it creates a sort of unexpected buff to his range. This should probably be changed.

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