[Gameplay] Frame rate drops from 60 to <25 when locked screen near inner turrets on SR.

Lidz·10/3/2014, 7:05:33 AM·1 votes·605 views

For a few patches now (not so sure when it initially started occurring), when I move near an tier 2 (inner) turret on Summoner's Rift while using space bar to lock my screen my frame rate drops from 60 to ~20 while inside the turret's range.

Notes:

  • Only occurs in Normal/Ranked matches. Attempted to reproduce this in a custom game and the issue did not occur. However this occurs in EVERY Normal/Ranked game I play.
  • Only occurs while all tier 1 (outer) turrets are not destroyed. Once a turret is destroyed, the issue vanishes.
  • My champion must be inside the turret's firing range for the issue to occur, not solely from the turret being on screen.

To reproduce:

  1. Load into Normal/Ranked game on Summoner's Rift.
  2. While walking near tier 2 (inner) turret on way to lane hold space bar (or what key you use to temporarily lock camera).
  3. Observe frame rate drop.

1 Comments

Lorque9/19/2015, 9:37:14 PM1 votes

This has been happening to me for a while as well, well over a month. This frame rates drop occurs regardless of whether my camera is locked on my champion (I never play with it locked). Ranked games are basically unplayable, as the frames drop occurs even after the turret is destroyed, and happens on tier 2 turrets and any turret beyond that. I've lowered all my in-game video settings to the dog doo level, and the problem still is an issue, where I used to play at the highest video quality without any FPS issues. Halp.