[Gameplay] Minor bugs thread.
This thread lists a lot of minor bugs that riot should eventually fix.
Bug 1: Red buff Lux. Lux ult applies red buff for some reason. Amazingly this has killed me several times, especially when I thought I had barely survived.
Bug 2: Talon q If Talon e's someone he will immediately aa afterwards. Sadly if he activates his q then he e's the aa won't proc his q.
Bug 3: Rocket boots. There is a rare bug where knockups will somehow stack and knock the person so far up they're off screen. (Can occur with vi ulting immediately after q hits.)
Bug 4: Jet pack. Goes with bug 3. Knockbacks will stack too or not even stack and just knock you across the map anyways. Occurs only with Lee sin and tristana so far.
Bug 5: Too scared to charge again. Bug with people with charging abilities who cannot charge any more after getting feared or dying mid charge.
Bug 6: Towers are not Friends. Occasionally towers will not target enemies attacking you.
Bug 7: Flash joins the towers. If you flash or blink away while a tower shot is heading towards you, you will take damage when the shot reaches where you flashed, denying you the precious seconds you needed.
Bug 8: Fog of War too. If you enter the enemies fog of war while a turret shot is heading towards you, you will take damage when it reaches where it lost sight of you.
Bug 9: Thresh hooks pull over walls? Occasionally if thresh hooks over a thin terrain like the river wall he will pull the enemy through the wall.
Bug 10: I didn't flash, I recalled. Riot announced if you leave a fizz's q range, or Jax, and etc, you wouldn't take any damage before it hit. However, if you recall out the damage will still hit you.
Bug 11: Sion e Sion e occasionally not knocking back minion.
Bug 12: Fearing Fear itself. Occasionally if you fear fiddle while he's channeling for his ult he will continue channeling and blink to the targeted location but he won't do any damage.
That's all. Add any bugs you guys see.
. Its DoT has the same visual effect as the red buff fire. It deals magic damage instead of true damage, though. 5th dragon buff also applies the same visual effect.