[GAMEPLAY] Nautilus Q Interrupt Bug!
Nautilus's Q will not stun the target if you issue a movement command while it is in the air, this means it will not interrupt channeled abilities!
How to reproduce the bug:
- Nautilus uses his Q (preferably at max range)
- Have Nautilus issue a movement command (This must be done before his target reaches him)
- You and the target will be moved but the stun portion of the skill won't go off and channeled abilities continue to fire
Please keep in mind that his passive is not a stun but a root! And for further details on what his abilities do please read into them here: http://leagueoflegends.wikia.com/wiki/Nautilus
If you would like to see a visual representation of this you can see our testing here: https://www.youtube.com/watch?v=58wGZN2yH1I