Nasus's Siphoning Strike on minions doesn't always work properly
Nasus with both siphoning strike and sheen active. Go to hit a nearly dead enemy minion that friendly minions are happening. Very rarely the minion is (apparently), kill by friendly minion, sheen is still active and siphoning strike is not. (The game that weird take back on a AA.) It seems to me that either sheen and SS are used, or neither are. Perhaps the SS code could be updated to use Sheen's logic.