A Serious Issue Concerning Kled's Remount Animation [GAMEPLAY]

MagikarpUsedKMS··1 votes·960 views

Hello, I am a Kled main who has been experiencing this bug very frequently. This bug is very, very annoying and frustrating to deal with and has led to several deaths.

Supposedly whenever Kled triggers his passive remount animation, he becomes untargetable during the animation. However, this only applies to auto attacks (and point/click abilities). You see, whenever Kled is mid-animation he can still be affected by aoe abilities or spells (basically any skillshot that isn't point and click). I appreciate the recent improvements made to Kled's W where it no longer toggles on attack cancels or plants. But as a Kled main, this bug is very detrimental to my playstyle and overall experience as Kled. Because whenever I'm just about to kill an enemy in lane (after outplaying them with my passive) it's rather tilting to die to one of their skillshots mid-remount animation while they escape with 10 hp remaining. This bug occurs very frequently and here are the variables that cause it all of which have the same outcome:

  1. Kled begins his remount animation with very low hp
  2. An enemy champion lands an aoe skillshot (or any skillshot in general) on Kled during the animation
  3. Or minion damage lands on Kled during his animation.
  4. Outcome: Kled dies because he didn't get Skaarl back.

Kled is by far one of my favorite champs to play in League, hence why I main him. However, as a result of this bug I have been less-motivated to play him since I've lost teamfights, 1v1 skirmishes, and basically any closely lost fight all because I don't get Skaarl back.

There are champions who have an ability that makes them completely untargetable for example, Fizz E. A possible way to fix this bug with Kled's remount animation could be to code it similarly as Fizz's E, which would make Kled completely untargetable during this animation. Another possibility is to shorten the animation so that it is impossible to bug-out.

I personally don't have any video of this bug recorded, however, at the 7:10 mark in this video ( https://www.youtube.com/watch?v=Ye6Z7jwRRTk ) the glitch is shown.

By fixing this glitch more people will be motivated to play Kled knowing that they can completely play Kled to his maximum potential (without dying mid-remount animation). As a Kled main, fixing this glitch will give me (and virtually all other Kled mains) a peace of mind when making plays as the Cantankerous Cavalier, knowing that if they get full Courage, they won't die in an incredibly stupid way.

6 Comments

Vikingskyr2 votes

So true, as a fellow kled main i understand your pain its very painful to die to an ezreal when you are remounting or actually sitting on skaarl but the animation is not finished

MagikarpUsedKMS1 votes

{quoted}

So true, as a fellow kled main i understand your pain its very painful to die to an ezreal when you are remounting or actually sitting on skaarl but the animation is not finished

Yeah, if it wasn't for this glitch I feel like Kled will be a much stronger champion in the sense that there's more potential to outplay your enemies as him.

Vikingskyr1 votes

well if this buff happened kled would be op in my hands

Vikingskyr1 votes

kled is a counter to every champion that isnt fiora who fcks me in the butt with her riposte when im mounting so with this buff i would be able to go to silver 5

MagikarpUsedKMS1 votes

{quoted}

well if this buff happened kled would be op in my hands

I agree, if a buff were to happen it would benefit both experienced and non-experienced Kled players immensely. In addition to improving his laning phase, a buff would increase his survivability in teamfights where needs it the most whenever he doesn't have his not-so-trusty steed.

Runawaydevil1 votes

It's not a glitch dude. The dismount is the only time Kled is supposed to be untargetable. The remount is meant to be the way it is.

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