What I think is a legit serious bug with Fiddle Sticks ( I know no one plays him but me :P )

KaptinKeezey·2/10/2018, 4:33:08 AM·5 votes·357 views

Long time player here first time poster. So I have thousands of games of fiddle sticks under my belt. Just love playing a non meta champ. So I 1 trick fid support.

But it has always been so frustration to me that his fear "breaks" once fiddle dies. It hurts a lot of his support plays as you get that final fear off before you die, but it currently does little more than give you the middle finger with current coding.

I have read some areas where people believe it is intended, but I just can't believe it. It makes no sense. Morg bind doesn't break if she is dead, nor does anyone else cc. Literally no other champ works this way, and fiddle isn't in the best place anyway.

Riot plz change this for the love of god. Us one tricks would really appreciate :)

5 Comments

KeroKai2/10/2018, 9:29:27 AM1 votes

This is intentional. It's not a bug as fiddle's fear used to stay even with death. It was a stealth nerf though so doesnt show up in patch notes.

Guess riot deemed it too powerful as fiddle served as an assassin. Counter diving champion even more so than he is now.

BIue Monk2/10/2018, 11:01:46 AM1 votes

Indeed, this Q spell behiavor is really strange, I don't understand why is it so. Let me explain. Q (Fear) and E (Dark Wind) have a "Wind Up" (like a hidden cast time). -> Situation: let's say you have 5% hp, and someone (Yasuo ?) is chasing you and your team. You want to fear that Yasuo and run back to save your team : impossible, Q isn't reliable. Mmh ?!? Yeah ! The Q "wind up" is too long ! Your fear will be casted, but you will get attacked and DIE WHILE THE OPPONENT IS FEARED, YES ! like every other champs, he have some kind of PRIORITY over Fiddlesticks spells !, then because you die, your fear will fade, and he will be chasing the rest of your team. I mean, the Fiddle is DEAD, it's good enough no ? Why would you remove that fear ? I don't get it, there are so many BROKEN things in the game. (I'm not even talking of reset champs, in that case you killed your team using your Q...)

Also, as you said, it is always very hard to get that last "Fear" or "Dark Wind", because of that ridiculously long "wind up" (especially when you're getting out of Zhonyas).

Since they're willing to buff/fix Fiddle, let me add : But, actually, this is a general problem on Fiddlesticks. There is a massive spell reliability problem on Fiddle. Q (Fear) : Wind up (= casting time) too long + doesn't last after death E (Dark Wind) : Wind up (= casting time) too long + randomized spell (ok, derandomized by an interruptable spell...) W (Drain) : Can be interrupted, goes on CD R (Crowstorm) : Can be interrupted, long CD

To me, Fiddle is weak enough to not have to deal with that kind of buggy mechanics with the wind ups (okay, let's say it is intended, OK ! but I'm talking of the feeling, it looks and feels like a bug [btw you hear the sound of the spell but the spell is not used]). I mean, any champ with an interrupt will NO MATCH you, what EVER your score or your level advantage is: a 0/5 Riven can perfect a 10/0 Fiddle, and this is not an overstatement.

The PBE buffs seems to be the minimum, since his current ultimate CD prevents him from any snowballing. How to say it again... Currently, you won't be able to kill a 0/10 Soraka with a 10/0 Fiddle unless you use everything : Fiddle can't do anything when he has ult on CD, no mobility, needs creeps near your target to do damage, and so on. Actually, the game is 3v5 when your ult is down, and only 4v5 when it is up. :/

Source : my > 3000 Fiddle games @ Plat./Diam.

Oops, this has been moved to the bug section, sorry for the Gameplay digression...

rework trundle2/12/2018, 12:35:42 AM1 votes

Same for Ahri's e iirc