[GAMEPLAY] Yasuo bugs

Súper Vegito·6/22/2015, 12:19:29 PM·26 votes·2,379 views

I have 2 bugs. The first is whenever yasuo is cc'ed while mid q it fails to do damage. i always thought this was intentional but until i saw the viegar bugfix in patch 5.5 where veigar failed to cast q while cc'ed then i knew it was a bug.

The 2nd is where if you e q as yasuo your knockup wont do damage

16 Comments

Súper Vegito6/22/2015, 5:30:47 PM3 votes

Oh then forget the first one. The 2nd one though is whats annoying me the most. Happens alot and i lose my duels because of it.Yasuo item 3070

Slamurai Jack6/22/2015, 10:23:51 PM3 votes

As others have said, the first one is not a bug because Yasuo's Q is technically an auto attack and anything that stops auto attacks will make the skill do no damage, give no Q stacks, and refund the Cd. The second one is just a very odd occasion where the knockup area is very slightly larger than the damage AOE of Q, by about 25 units or so. You will notice it only happens when you hit someone with the very edge of a spinning Q.

I was honestly hoping that you would talk about the most crippling of Yasuo bugs, where he sometimes simply cannot auto attack after using skills. You just stand there, unable to auto, usually for only around half a second but sometimes even up to 2 seconds of being completely unable to auto. Not to mention that his wind wall is also a buggy piece of shit, particularly against TF's Wild Cards.

JZPorkins6/22/2015, 4:44:51 PM1 votes

dunno about the EQ, but i'd guess the Q not doing damage during the stun is because the Q never actually went off. looking at the spell in the Lower Left it goes on CD for a fraction of a section and comes back up.

ChainedUp6/22/2015, 5:24:32 PM1 votes

since your Q counts as an auto attack (except for the knock up) you can be stunned mid cast like you would an attack animation without doing damage. And because his q has a cast time he can be stunned before the animation does damage. It wouldn't do that if it was an instant cast.

As far as the E Q goes your dash can be interrupted by cc so your dash gets interrupted therefor you can't do the AOE of the EQ because your not in your dash anymore. So it shouldn't do damage since you aren't able to, you just did the animation for it. (it also follows the rule above by having a cast time)

I didn't watch the whole thing so disregard the second part. Yeah idk why the knock up went off without damage, maybe the knock up is a slightly longer radius than the damage. Just a thought

brad6/22/2015, 5:25:59 PM1 votes

the first one is not a bug

q does not go on cooldown if you get cc'd during the cast time

second one idk

Lùcian In Paris6/22/2015, 6:16:44 PM1 votes

woho

Spikeman716/22/2015, 6:28:54 PM1 votes

Sometimes when I hit someone with a tornado it shows I can knock them up but it wont allow me to do it. Im well within range of the knockup area but it still wont let me do it.

Súper Vegito6/22/2015, 6:30:24 PM1 votes

That happens to me too, but this was the only bug i was able to reproduce

ChromeFluxx6/23/2015, 6:22:44 AM1 votes

I'll bet you the first one will get fixed with the new missile system in the next patch

Snake Town6/22/2015, 3:18:06 PM1 votes

that build tho

70497788DEL17/3/2015, 5:04:06 PM1 votes

They really must fix Yasuo already , too many bugs for 1 champ wtf rito

Metalrichdog6/22/2015, 4:37:04 PM1 votes

I confirm that both of these can occur. When doing my E + Q whirlwind combo, every once in a while the person that was the furthest from the knockup would not take any damage, but would still be knocked up (I saw it happen quite a few times when just knocking a few opponents up to dash past them without using ult). As for the other one, in which the Q doesn't go off when CCed: I really just thought this was intentional because it doesn't even go on cooldown if CCed.