Azir's Recall Fails To Return Him To Base [GAMEPLAY]

Myric·12/12/2014, 7:32:10 PM·1 votes·641 views

As of the new patch (this hasn't happened before) when playing Azir, his recall will count all the way down to 0 and then just not go back to base. I thought It may have been due to a DoT or something the first time, but its happened three times now just last night.

I use the galactic Azir skin(I haven't seen the bug on classic Azir) and I've also noticed that although he doesn't go back to base after the recall channel time finishes, it DOES play his "return" animation, which on the galactic Azir skin is his stargate-ish portals flying back up into the air. This animation plays on the spot I recalled and I'm confused for a moment before just pressing recall again to re-channel.

Each time this has happened I've been at a tower recalling, far from combat. I thought it might have to do with soldiers still being out during a recall but I couldn't reproduce it using that aside from it just happening. ALL three times it's happened the recall counts all the way to 0 and plays the return animation correctly at the end, I just don't go anywhere. :)

2 Comments

tTops12/12/2014, 7:57:11 PM1 votes

This happened to my duo when we were testing mid match-ups in a custom game. It was either Azir vs Ori or Azir vs Kat. I don't remember what either of us had built at that time (maybe it's an item conflict or something) but I saw his recall animation go off, then nothing.. then I he shout across the room "wtf, did you see that?"

But I know what you mean when you say you couldn't reproduce it. We couldn't and it appear almost as if it were an animation error, so it's definitely a bug, but to what is causing it, I do not know.


FB: /ifmAries YT: /tboi3000

HALL0WS12/13/2014, 1:19:55 AM1 votes

sometimes this happens to me with random champions where the recall animation starts but DOESN'T show the blue recall circle i've learned from my issue that if the blue recall circle animation doesn't start when you start the recall it won't take you to the base when the countdown finishes