Annoying Morde Bugs
I have been a Morde main since I began playing in 2013...anyways I realized the recent bugs on him will probably never get much attention unless I point them out as his play-rate is less than 2% across every elo. Please read below:
MOST ANNOYING BUGS:
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(W) The Harvest (second activation) will often not apply damage to some minions (but will to others) or champs well within the circle. This causes missed CS and sad unfair trades.
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(W) If you self-cast a W when there's no ally around, and an ally champion enters the range afterwards, he will be bound by the spell. This does not work for friendly minions that enter the zone after the cast, apparently (#MinionsMatter).
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(W) After casting W your next auto attack, even if it's an empowered Q may deal 0 damage
DRAGON BUGS:
- (R) updates in 6.16 to ghost control were not applied to Dragon.
OTHER BUGS:
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(W) Immediately after re-activating W, the next Q-enhanced auto-attack will be slow to come. (According to the wiki, the W shouldn't have a cast time or delay an AA).
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(Q) When you attack a tower and use your Q on the tower, each Q-enhanced auto-attack will do between 1 and 5 bonus damage, apparently randomly.
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(R) If you ult and use any other ability at the same time on an enemy and it kills them instantly you won't get their ghost but your ult will be on cd
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(R) If an ally has Targon's and the heal goes to your ghost from killing a minion, you don't get any money.
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If you have a ghost (R), the herald buff will not stack up until the ghost dies.
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(W) the heal can arrive one second after the ability is used Video: https://www.youtube.com/watch?v=SfIOifpjKR8
Thanks for your time!