[GAMEPLAY] Skillshots: Visuals and Hitboxes

Sir Skellerton·4/15/2015, 12:20:02 AM·2 votes·1,310 views

Skillshots do not move at the intended angle outlined by their targeting box or mouse pointer. they are shifted upward by a fairly consistent number of units. The bug is unnoticeable when firing directly above or below the champion, as the pointer moves further to the left or right of the champion it is obvious, moving above the mouse pointer to both the left and right. Occurs 10 times out of 10 with normal and smart cast.

Steps to recreate:

  1. Pick a skillshot champion
  2. Move the mouse directly to the left or right of the champion
  3. Fire the skillshot
  4. Wait for cooldowns
  5. Move the mouse directly above or below the champion
  6. Fire the skillshot

P.S. If this error is only occuring on my client, please reply with steps on how to rectify this.

2 Comments

ZerglingOne4/15/2015, 1:10:25 AM1 votes

That is correct, it actually hits the ground portion though. Hitboxes are ground-based starting from the center of the model on the ground. It's why skill shots appear that they should miss sometimes, but still hit. It's a loss of the medium of an isometric game, it's a different game based on the angle of engagement.

You will notice for example, how if you fire it straight north or south, it follows the hit box nearly perfectly, but since it is a 3 dimensional game, there is some loss in appearance based on other angles.