Ability cancel/ignore gamebreaking bug (applies to all champions)

Fraione··67 votes·22,581 views

EDIT: If u are having issues, read this! Then you should combo like this: Key1 > very short pause > Key2,Key3. There are champions who can just spam the 3 keys after one another but if you are having issues you should do it the way I explained! If not you risk cancelling half ur combo and even if it does fully fire you are killing your accuracy alot! Again correct way: Key1 > very short pause > Key2,Key3. NOT: Key1,Key2,Key3 very fast! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Pressing 3 keystrokes for ability combo's at a high tempo always ignores the 2nd keystroke of the order. No problem with 2 keystrokes for combo's. Applies to every single champion of this fashion.

The player support team agreed that this might be a bug. I have submitted a bug report directly to the dev team 2 weeks ago but nothing has changed the issue still remains in the new patch.

The first video shows clearly that this is a bug and has nothing to do with the player or his hardware etc. Nor is it specific champion/ability-related. Of the many champions i've tested the issue is most clear with Zilean as you can see in the video how he magically works almost as intended when you turn on the instant cooldowns in the practice tool (besides the delay sometimes wich is part of this bug using instant cooldowns).

Here is another video with Ezreal: https://www.youtube.com/watch?v=Rb15qt8P-eI It shows the bug in a more gameplay type fashion comparing the issue I described of high tempo 2-keystroke combo's (working) vs. the 3-keystroke combo's (bugged at high tempo)

~~Let's bring some attention from the devs to this bug guys! This issue has been in the game for a long time. In a game named "League of Legends" we should indeed be able to play like a true legend and not as a game code slave! ~~

Let me know in the poll if you have also ever encountered this issue! Or try it in-game yourself :D https://media.giphy.com/media/xhN4C2vEuapCo/giphy.gif

105 Comments

NichtHurz27 votes

Fucking hell, I thought I had some kind of dementia or whatever. I'm pretty sure I've encountered this a few times recently, always being 100% sure I pressed the right keys, but some part of my combo just didn't happen. What the actual fuck Riot? Bugs are part of every pc game there is and especially in League of Legends I expect bugs to occur on a regular basis. But this level of bug is just beyond my comprehension. This needs a hotfix asap.

Fisher No Chains14 votes

It’s interesting because I (and many on r/leblancmains) thought this was a LB specific bug, but it seems that this isn’t the case.

Sometimes as LB if you cast a combo quickly the last spell doesn’t go off. It might be the same bug.

Fraione4 votes

[deleted]

Fisher No Chains3 votes

Yes, casting a slightly slower combo works fine. Casting stuff like QRW or WRQ fast causes your ult or the next spell to cancel for no reason sometimes.

BrokenRayquaza4 votes

[{quoted}](name=Fisher No Chains,realm=EUW,application-id=LqLKtMpN,discussion-id=I1aEwtvt,comment-id=0000,timestamp=2018-10-15T14:04:50.632+0000)

It’s interesting because I (and many on r/leblancmains) thought this was a LB specific bug, but it seems that this isn’t the case.

Sometimes as LB if you cast a combo quickly the last spell doesn’t go off. It might be the same bug.

Happens with Zoe too. I thought it was just a gameplay quick but hey if this is fixed hooray

RiotRiot Exgeniar14 votes

We don't consider this a bug. We only buffer one ability in League of Legends, abilities being cast are not countered toward this buffer.
Added a new input replaces the buffer, causing the second ability to drop in the case you are providing.

This is working as intended.

(In case someone really wants to argue, Azir is the only champion that buffers up to 2.)

demoted to iron2 votes

[{quoted}](name=Riot Exgeniar,realm=NA,application-id=LqLKtMpN,discussion-id=I1aEwtvt,comment-id=0025,timestamp=2018-10-17T01:01:50.968+0000)

We don't consider this a bug. We only buffer one ability in League of Legends, abilities being cast are not countered toward this buffer.
Added a new input replaces the buffer, causing the second ability to drop in the case you are providing.

This is working as intended.

(In case someone really wants to argue, Azir is the only champion that buffers up to 2.)

as in it won't be fixed, or as in it's low on the priority list?

Because it really hurts to completely have to change combo speeds when you switch from something like Rengar to Ezreal or Zilean

EyesOfTheFox5 votes

Since they don't consider it a bug, this isn't something they will put resources into, meaning it's not on their list and it won't be "fixed" because they say it is the way it is supposed to be. Not saying that's right or wrong, just the way it is.

Ifneth2 votes

Why don’t you let all champions buffer 2 abilities?

ModThe Djinn3 votes

{quoted}

Why don’t you let all champions buffer 2 abilities?

Probably because it makes a lot of burst mages a bit too easy. QWER dead. Requiring human interaction slows down even the burstiest combos by enough that there's more possibility of counterplaying them.

Ifneth4 votes

But even a reasonably skilled player can execute a combo as fast as a buffered input chain would anyway. They can cast Q and buffer E, wait for Q to finish, then buffer R. This mechanic leaves no time between casting animations.

If I want to commit to a series of abilities, then why should I not be allowed to?

RiotRiot Exgeniar6 votes

This is a skill based game!

Ifneth3 votes

Repost from my other comment:

But even a reasonably skilled player can execute a combo as fast as a buffered input chain would anyway. They can cast Q and buffer E, wait for Q to finish, then buffer R. This mechanic leaves no time between casting animations.

If I want to commit to a series of abilities, then why should I not be allowed to?

DeathBurst7 votes

You beg the question: why is Azir allowed to buffer 2? It's also a skill based game for him.

Thefrostyviking13 votes

Syndra mains have been aware of this one for ages :P

They reported it sometime way back when but they never got a response for it as far as i know.

As for myself personally, i have encountered this bug on malz, syndra, ahri, lux, MF, Diana and a couple of others but mainly on the first 3.

BigfootNamedYeti4 votes

Leona

Thefrostyviking3 votes

Well it does seem to apply to all champions, just to different degrees as OP wrote, a issue with the code as it is.

Stephenizgod4 votes

I encounter this on Malz so much, i honestly thought I was fucking up my combo but in the back of my head I knew I wasn't and it was seriously confusing. This makes a lot of sense...

Arcane Blue Boi2 votes

omg dont give me flashbacks pls

The Goodest Boy7 votes

holy fuck I thought I was actually losing my fucking mind. I've encountered this specifically a lot on Veigar recently, and reworked Ezreal as well, and I thought I was legitimately int feeding. When trying to kill someone on Veigar I'll often do a "quick kill combo" when I stun them; consisting of me pressing Q + W + R almost instantly on someone... and then they just dont die despite being super low HP... AND THEN I SEE MY W OR R OR SOMETHING JUST DIDNT CAST?????

thank you so much for bringing this up. cant believe riot didnt see this as hotfix material. (then again, kaisa still exists, so.....)

ExpStealer6 votes

Haven't paid enough attention to be sure if it's this bug, but many times I would try to make a fast combo and one of the abilities doesn't go off (usually ult) and once I'm dead I just sit there like "WTF why didn't my X go off?!" [zombie-brand-mindblown]

NotDotaFTW6 votes

I'm pretty sure this is intended behavior, as you can only queue one spell at a time.

Inputting 3 spells in succession causes the third spell to overwrite the queuing on the second spell.

PB4UAME3 votes

Let's put it this way, for about 6-7 years queuing spells worked correctly. around a year to two back, this started up seemingly without reason, and without ever being addressed in patch notes. Additionally, 8.07 seems to have made it suddenly much worse and more frequent, again, with nothing in the notes to indicate this change.

Now, think again, and try to tell anyone with a straight face that this is intended, or makes sense to have in the game. Especially without any change log to tell players it was added.

Fraione2 votes

[deleted]

CleverCactus2 votes

This problem has definitely existed before. I think the spell queue system has "overridden" spells cast quickly for a long time now, here's a thread about it from 2012. I think most players have subconsciously gotten used to it, even if the system should be better.

SangreDeNoche1 votes

{quoted}

I'm pretty sure this is intended behavior, as you can only queue one spell at a time.

Inputting 3 spells in succession causes the third spell to overwrite the queuing on the second spell.

Why would riot respond to OP, saying it was a confirmed bug then?

CleverCactus6 votes

It's the cast timers/spell queue. The last spell you press while casting another spell will be the next spell to go off.

For example look at Vel'Koz. If you press QWE very quickly, you will press WE while Q is casting, making the next queued spell E instead of W, so Vel'Koz will cast QE and not cast W. Same thing if you cast EWQ. But since W actually has no cast timer, if you start his combo with W it will cast both E and Q. So WQE or WEQ will fire all 3 spells.

Fraione1 votes

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Prozzak2 votes

I mean, if the issue is what he states then what is "fixing" this solving? If it is a delay due to cast time then the combo cannot be sped up beyond cast time. I would rather keep this issue over accidentally queuing up multiple skills keeping me stuck in place longer.

Fraione1 votes

[deleted]

Prozzak2 votes

Ah ok, then I doubt the issue is cast time unless they randomly added it. Which would make no sense. Clearly needs a fix then.

Stephenizgod4 votes

This seems like it should be altered for certain champions though. In a game where death happens in about 1 second, you need to be able to hit keys fast enough to react. I know hitting several keys too quickly shouldn't queue all of them for every champion, but as Malzahar this fucks him up too hard. He needs his E+W+R and it doesn't really matter what you hit first one of the first 2 doesn't come out.

That is interesting for Vel'koz though. This also happens to Brand, if you hit them in a certain order the second ability won't come out. I think E has the wonkiest casting animation so you need to cast it second or third, idr too well its been a while.

Alzon5 votes

It’s impossible to Mordekaiser E + R + summoner 14 + item 3146

:(

TheIndigoInMe4 votes

So I just went into the practice tool to test the bug out myself with Ezreal and you are totally right! When inputed super fast the second ability does not trigger. This needs to be fixed right away and should not be in the game There are champions and situations out there that this really affects!

demoted to iron2 votes

{quoted}

So I just went into the practice tool to test the bug out myself with Ezreal and you are totally right! When inputed super fast the second ability does not trigger. This needs to be fixed right away and should not be in the game There are champions and situations out there that this really affects!

Yep, it's been making double bombs on Zilean near impossible, as seen in the video. Zilean double bomb is like half his usefulness, making him pretty ass rn.

The Dreamwalker4 votes

This kills me as MF. I do my E Q R rotation and my Q won't go off.

JulianMX4 votes

Wait, so what do you mean it´s for example if I do a combo like :

Katarina : E W Q , the W won´t cast?

Because every time (most of times) that i did combos in team fights (that are fast) some skillshot is missing.

Like im trying to do a combo but one skillshot missing and ruin it all.

And this happens like a lot of patches ago with katarina at least. I was thinking i dont press good the keys or something.

Ugly Alien2 votes

{quoted}

Wait, so what do you mean it´s for example if I do a combo like :

Katarina : E W Q , the W won´t cast?

Because every time (most of times) that i did combos in team fights (that are fast) some skillshot is missing.

Like im trying to do a combo but one skillshot missing and ruin it all.

And this happens like a lot of patches ago with katarina at least. I was thinking i dont press good the keys or something.

No way! I had the same problem and I thought I wasn't pressing the W hard enough or too quickly and messes up my combo. Now I don't feel bad.

Talon123 votes

long before this patch its been around for eons, like 5.17 eons. they just haven't been screwed to fix it. Its only gotten worse since 8.07 and latest patch even worse

Honestly though. if you think league of legends has some bad bugs, try warframe.

rtbf761092713 votes

Wait thats why i didn't kill that evelynn last night i thought i was just an idiot and forgot to press w on fizz. (r - w - q) combo

Šinister3 votes

I get this issue with katarina all the time and it is painful when i know im pressing my keys right and my combos arent right. This is also why trying to learn zilean has pissed me off, and also why my ezreal combos dont work as intended. No wonder. I even have this happen with rammus. Very painful to deal with, and even worse when my mistake-- which is actually the code's mistake-- costs me crucial fights or even LP.

ApollyonBainer1 votes

Ive noticed this. I just figured I suck at this game and that why I could never get combos off. Maybe knowing the cast timers on your champion is a part of the game tho. You shouldnt be able to just slam 4 fingers down and use every ability at the same time though. That would be lunacy.

Does anyone have any record of this happening in URF?

Fraione2 votes

[deleted]

ApollyonBainer2 votes

Oh yeah for sure. Thats what I meant as well. But there still should be some kind of buffer

LordGeovanni1 votes

I see what you saying and it really just seems like you want all the commands to buffer rather than you using the last spell canceling out the middle spell because the first one is still in its cast animation when you press the second and third spell. I dont particularly agree an think that you should have to wait until the animation for the first spell is over for any spell that doesnt buffer like J4 W or Camille Q wu kong Q. I dont think you should be able to press 3+ buttons in half a second and have them all go off one after another that just leads to more mindless spam click it as fast as it comes up game play.

Fraione2 votes

[deleted]

LordGeovanni1 votes

quote me saying press all the buttons at the same time

I said you pressing all the buttons in the same second and expecting it to que all the actions like age of empires unit production commands would be super broken.

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