You're 300 mmr out of your visual elo.
MMR has to do with the average highest/lowest mmr player in the room.
Average of the highest and lowest* you mean? This isn't true always true, I dont know what gave you that idea. A lot of times the lower person will be an outlier. This is still factored in of course, but it's based on the rating of ALL of the players in the game, not just the highest and lowest on each.
Win ratio has NOTHING
and i repeat
NOTHING to do with mmr
Actually, there is a correlation. If a person wins more than they lose, they move up. If a person loses more than they win, they move down; or they should. With this new system and the lack of clamping, it makes it easier for people with negative winrates to actually move up divisions.
Say if you're some fag who likes toplay with low elo players despite being a 2k+ mmr.
I don't appreciate it when people duo with extreme skill gaps, but you could really work on word choice. There is also a limit as to how big the gap can be.
Ok so you're 2033 and the lowest guy in the room is 1,200
I don't think this is possible. 1200 is silver5/4, 1500 is gold5, 2000 is somewhere in plat.
Now the average is between those two. basically around 1,650 mm
No, that doesn't mean that the game will be 1,650. As i said, the lower person will *usually * be considered an outlier. I have had many games where a duo (both with and against me) has had a large gap, but the person that is lower than the rest is the odd man out. Usually that lane gets camped by the jungler (go figure).
Ok so when he wins,(the lower mmr) his mmr fucking sky rockets like 20+ mmr for that single game.
But when you win.. hardly any gains
Maybe like 1-15 is the "average" gain per game.
This might be true for some, but I know a few people that duo'd from plat 5/gold 4. The plat was winning ~30lp while the gold was winning ~20. Once the plat won his promos, he jumped a division. When the gold won his, he moved up 1.
So most of riots shitty match making will put you with people 300+ either way in mmr above or below you
(they say it doesnt but you can look for yourself on any website that records it.. ive been paired with 1.3k mmrs when I was 2k+...so yeah....)
Of course they will match you with people that have higher and lower rankings, which is what actually determines matchmaking. Lolnexus only shows mmr if you go to each page specifically and say "calculate my mmr." Otherwise it will just show their tier/division (ie diamond 2). I'm not saying the method is perfect; it's far from it, but the people you're referencing were either A) duoing with someone around your elo. B) Have an amazing winrate and higher elo than projected by mmr (which causes division jumps). C) your elo is lower than your visible mmr, or D) a combination of A-C.
Its a very annoying process and its all because of this shit LP system.
Old elo had no issue
I can't argue with you on this point, I wish they would revert most of the changes. I mean, what's the point of getting to silver5/ gold 5/plat 5/diamond 5 and not having to care because of a huge cushion? It may seem like more of an achievement when you move up divisions and tiers, but at what cost? Then there's also the case of having higher elo than your mmr........ For some, even if it's a select few, that could mean the difference of moving up to the next tier.
Now you have HUGE
and I mean.. HUGE! gaps.
You're also missing the original point that he made. He got up to diamond 2 and won 2 games afterwards. Lets say those two games each gave him 15 lp each, which is a very low amount even if your mmr is low. (obviously it wasn't because he was on a 13 game win streak.) Then, after losing just TWO games, he was demoted. Hold on a second! The only way that should be possible is if he lost 30 lp on the first loss, putting him at zero. Does that sound right? a 13 game win streak through a promotion, only to start losing double of what you gain? Absolutely not.