[GamePlay] Mordekaiser/Q and On Hit effects
Weird interaction with Mordekaiser that I noticed in a custom.
- Q and Cleave (Tiamat and Hydras)
Using Q only proc's cleave on the first hit if you do not use it for the AA reset. 2Q and 3Q do not cleave. If used for AA reset: Q does not cleave, 2Q cleaves, 3Q no cleave
2)Q and Sated Devourer Using Q on the AA after a Sated AA (SAA) will not proc another SAA for 2Q and 3Q Example: AA - SAA - [Q - 2Q - 3Q] <- will not do additional on hit
Using Q before the SAA will proc on hits for all 3 Qs EX: SAA - AA - S[Q - 2Q - 3Q] <- All will show Sated animation and additional on hit on each Q
- Q and Sated and Cleave Using the bug/trick above you can proc a cleave on each Sated Q. EX: SAA - AA - S[Q - 2Q - 3Q] <- All will cleave
If done in the first example you will not get the cleave.
I don't see Devourer Mord being a "thing" but it is cool to see the big Iron Man flash purple for the full Q animation.
And yes, if you have a spell blade doing AA - S[Q - Hydra - 2Q - E/W - 3Q] does silly burst damage and looks badass.