[Gameplay] Collection of Twisted Treeline bugs/inconsistencies

RIP3v3 Timboron·11/15/2016, 8:29:29 PM·2 votes·509 views

With Riot taking 3v3 a bit more serious with Ranked Flex I'd like to bring up a list of bugs or inconsistencies that hurts the game experience:

  • The healthspawn icon in the middle of the map is generally global. No matter if your team sees someone take it you should be able see the icon onn the minimap vanish. However if a player is standing on the spot when the heal spawns the icon does not vanish for either team.
  • Minion waves meeting in botlane. Sometimes the minion waves do not meet in the middle of the lane. In a game mode where pushing out your wave to get control over the jungle is essential this is really important. Example here (this is a pretty minor example, there have been worse cases): https://gfycat.com/QuerulousInbornIguanodon
  • Altar coloring. The altar coloring is not dependent on the player's perspective, it depends on the objective spectator view. Example: The right team is objectively the red team on 3v3. If I am on the right team everything my team has (towers, champions, minions) is blue for me of course. If I capture the right altar that altar has red coloring then though.
  • Top Tier2 tower range/vision: Generally in League of Legends towers have the same vision and attack range. This is not true for T2 top towers though. They only have vision on the lane, but can attack enemies in the jungle next to them if a member of that turret's team gives vision there.

Inconsistencies (not bugs):

  • Why is Vilmaw not global like Dragon and Baron on Summoner's rift. You don't get a global scream when it dies and the timer (that appears when you press Tab) isn't global either.
  • Base beam tower range is really unintuitive. In Summoner's rift you start getting hit by it when you step on the stairs of the healing platform. This is not the case on 3v3, there is no visual indication of the turret's range.
  • Shop buying range. The shop is on the top size of the healing platform and the shop range is based around the shop, not around the healing platform. This means you can still buy next to the top inhibitor, but you can't shop when you step out of the healing platform on the bottom side.

That's everything I can think of right now; hopefully this gets adressed sometime.

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