[REPLAY] Shadows display incorrectly when using FPS camera

SòlKıng Rıven·11/5/2019, 9:49:56 AM·1 votes·1,484 views

I'm working on a video for a client and everytime I started recording clips using league director, I kept feeling like something was really off about the clips but I couldn't figure out what it was. I ignored those feelings for awhile, until during one replay I realized that some of the shadows were not displaying correctly. The shadows will stretch along surfaces and shake somewhat violently when using the fps camera, however when using the manual camera there are no issues.

The bug is very easily reproduced, it can be done by doing the following.

  1. Open a replay
  2. toggle fps camera
  3. play replay

It can be reproduced infinitely as long as the following 3 conditions are met.

I really can't be bothered to further test to figure out whether or not the bug is a result of a program im running, my graphics drivers, etc, since you know, im kind of working on a video. I have confirmed however that restarting both league director and the league client do not solve any issues, and league director seems to be a separate entity from this issue. Other than that I don't know much else. This is a pretty annoying problem though because keyframes in league director automatically set the camera mode to the FPS camera, so it is not possible to make videos using league director without the shadows glitching out until this issue is fixed. Really annoying problem to say the least. I had recorded hours of clips and didn't even notice until I was about to wrap up, and realized I had wasted all my time and the clips needed to be discarded. Please fix this ASAP. If it isn't fixed soon, there are probably going to be a lot of hateful video editors headed your way.

Proof

Normal Shadows: https://gyazo.com/e0605c945928611d06afa207a512f9f0

FPS Camera Shadows: https://gyazo.com/b39691afeb1fab5f5b9b22006e905507

FPS Camera Shadows Bug: https://gyazo.com/90571356c40493b39bbfabfc098eb99f

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