[GAMEPLAY] A bug where Lulu does not get the kill when she autos
I saw this video and i do realise it is in Korean. I am sure someone at Riot can translate what they are saying but i will write out what it is just in case. In the short replay clip at the start the Player had shielded another champion then proceeded to focus the Lee Sin who was nowhere near other allies. He then autos Lee Sin and kills her in excitement only to see the kill go to Irelia.
He reproduces the bug in an experimet that follows the short clip. The following are the steps he took to reproduce the bug: 1. Place pix on a faraway ally (Annie) 2. Auto attack the enemy (Kalista) Here you can see that the kill goes to Annie when clearly it should've been Lulu that got the kill. He then proceeds to try to reproduce the bug which he successfully does. You can see even though pix has returned to Lulu, Annie will still be granted the kill.
He then takes a guess in yellow text that the bug may have originated from a "Hecarim" patch where pix will "mechanically" stay on an ally for a set duration and thus all pix bolts fired from lulu in that short duration will be counted as being shot from the ally, no matter how far away they are.
I know this isn't a huge bug but i really like Lulu and cane across the bug myself which encouraged me to seek out other instances of the bug which led me to this video.
It would be appreciated if you could recognises this bug and fix it. Thanks Riot!
*Edit Notes (had Irelia and Lee Sin mixed up)