[GAMEPLAY] Azir - E>Q Stuttering and Soldier Auto Glitch
A. E>Q Stuttering: When casting Q during E's dash, Azir will occasionally freeze or run in place and be unable to issue movement commands for a short bit. Normally he can move immediately after finishing his E dash.
To Possibly Reproduce: 1. Place a soldier at a decent distance (normal cast range is fine) 2. Use E (Shifting Sands) to dash to that soldier 3. Mid-dash, reposition the soldier using Q (Conquering Sands) to extend the dash. 4. Azir will either complete the dash normally, or sometimes stutter in place.
B. Soldier Attack Glitch: After issuing a basic attack through a soldier, the soldier may continue its animation of attacking that target even when you've stopped commanding it to attack. Issuing another attack using that soldier cancels the glitching. NOTES: Appears to trigger more often with low attack speed. Seems to be caused by the target walking out of the soldier's range during a certain point in the attack animation (UNCONFIRMED, but likely). If the soldier is under a turret while glitching out and attacking the air, may draw turret aggro onto Azir (UNCONFIRMED: bots are incredibly difficult to use to test this on).
To Possibly Reproduce: 1. Have a soldier on the field 2. Basic attack a target in the soldier's range while it walks away from the soldier. 3. Stop attacking. 4. If you're lucky, it'll glitch out and attack the air toward the target, but won't deal damage at all.
I use the Mac Client. The stutter glitch has been happening for a while now and the attack glitch was from maybe a patch or two ago. Couldn't get my screen recorder to work tonight, but the glitches happen fairly regularly so im hoping at least someone's recorded them. The attack glitch is STUPIDLY COMMON so someone's gotta have a video, but i can try to get a video of the E>Q glitch if needed.
Thanks Rito!