[GAMEPLAY] Lux e + Auto Attack sound not working properly

Lízzy·1/10/2019, 3:51:43 PM·2 votes·1,140 views

Note:They aren't that big and don't affect game play much, so no rush, Riot.

Lux's Auto Attacks with her skins that use her default ability skins (Default, Commando, Spell thief, Sorceress, Imperial), are missing one of the four sounds that play when she's winding up her attack (but the sound of her auto attack flying through the air is still there).

This bug occurs around 25% of the time, only with skins using effects from her default skin.

Lux's E with all of her skins doesn't cut off her sound effect of her e lingering if she detonates it early.

This bug occurs (of course) every time I cast e.

Since patch 8.24b (and now in 9.1) there are currently two bugs with Lux that I've noticed. I've done everything I can to try and fix it such as uninstalling and reinstalling League, and using the button in the login screen that reloads the game or something. Anyways though, I'm hoping this isn't client based.

Also note: Video in an edit around 7pm est

1 Comments

pϊA1/12/2019, 11:32:46 AM1 votes

I'm having the exact same issue. Every time i cast E the sound stays ~ 1 second longer, even if i already let E pop. The sound is "lagging behind" somehow.